3D Game Programming for TeensBook - 2009
Do you love video games? Do you want to learn how to make them yourself?Welcome to 3D Game Programming for Teens, Second Edition, ahow-to resource for anyone interested in creating a video game. Writtenspecifically for beginners in an easy-to-follow way, the book teaches youbasic programming, graphic design, and 3D modeling so that you can designand develop your very own games. You'll begin with an introduction tosome simple programming concepts using the Blitz3D language. Then you'lllearn about graphics creation for games using CorelDRAW and PHOTOPAINT.Finally you'll explore basic 3D modeling with Autodesk 3ds Max, andyou'll learn how to enhance your games with sound effects, collisions, andmore. 3D Game Programming for Teens, Second Edition walks you throughthe game programming process step-by-step, with each new techniquebuilding upon the previous ones. The final chapter of the book shows youhow to put all your new knowledge together and build your own full game!All you need to get started are some basic computer skills and a love ofgames. No previous programming experience required!
Publisher: Boston, Mass. : Course Technology, c2009.
Edition: 2nd ed.
Characteristics: xiv, 409 p. :,ill. ;,24 cm. +,1 compact optical disc (sd., col. ; 12 cm.)
Alternative Title: Game programming for teens.